var shader1 : Shader = Shader.Find("Diffuse");
var shader2 : Shader = Shader.Find("Transparent/Diffuse");

function Update()

{
     if (Input.GetButtonDown("Jump"))

{
       if( renderer.material.shader == shader1 )
                    renderer.material.shader = shader2;
                else
                                renderer.material.shader = shader1;
}

}

Posted by 부우산사나이
: